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Did destiny fail
People bought it expecting to play the next Halo-esque franchise. They got upset because it was in fact, not a story driven FPS, but. Late Reply: It didn't fail. Bungie actually made one of the best-selling new IPs of all time, and Activision can't hold. May 08, · Even though everyone insists Destiny is the worst failure of all time, the reality is a little different. In February, when the Outriders demo dropped, Destiny 2's fanbase was in a fairly precarious state and the game was hemorrhaging players from a. rainer-daus.de › Why-has-Destinybeen-such-a-failure-for-Bungie. · repetitive gameplay. Aug 16, Why did Destiny fail? · stated goals of a social platform without any social tools. · endless grind based primarily on RNG . · Lack of a story. Bungie actually made one of the best-selling new IPs of all time, and Activision can't hold. Even though everyone insists Destiny is the worst failure of all time, the reality is a little different. After all, they had built the legendary Halo franchise up from nothing, but they had never built an MMO-like game. The original Destiny had launched in a rough state, but Bungie could be forgiven. For me personally I enjoyed the game but it lacked story and eventually just became about . Technically Destiny didn't fail seeing as though it sold over 5 million copies in the first week. Basically because Bungie decided to throw the things that made D1 a wonderful game (at least, by the end of its lifetime), by being unable to develop a well-. The grimoire. Its no secret the story was chopped up and redone before release, but you cant help but wonder what the game was like before then.