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Ootp stuff movement control
Also, GB% of the. The AI seems to favor stuff and movement in determining overall ratings, while control isn't as much of a factor for it. It is harder for batters to make good contact with pitches that have good movement. Movement is calculated based on factors including ground ball %. Control Control is a measure of a pitcher's accuracy. As a result, pitchers with high Movement ratings tend to give up fewer home runs. Movement Movement is a measure of the movement on a pitcher's pitches. I tend to draft/sign SP with stuff over 55 and with control and movement, I like to see over 50 (I'll. Page 3-OOTP Baseball 22 Off Topic. rainer-daus.de › man=ootp So for . Feb 4, Though there seems to possibly be a further diminishing return on extreme levels of control, like over It still helps, but less so. It is harder for batters to make good contact with pitches that have good movement. As a result, pitchers with high Movement ratings tend to give up fewer home runs. Movement is calculated based on factors including ground ball %. Control Control is a measure of a pitcher's accuracy. Movement Movement is a measure of the movement on a pitcher's pitches. Movement is calculated based on factors including ground ball %. Control Control is a measure of a pitcher's accuracy. It is harder for batters to make good contact with pitches that have good movement. As a result, pitchers with high Movement ratings tend to give up fewer home runs. Movement is a measure of the movement on a pitcher's pitches. As always, consider their . With it, the “Stuff” rating will rainer-daus.de teenage pitchers with good Movement (HR allowed) and Control (Walks) and wait for the Stuff (K rating) to catch up. OOTP displays that bonus in the form of increased Stuff ratings. All players have a set of three basic batting ratings: Stuff, Movement, and Control. Jul 3) with pitching, stuff and multiple well developed pitches are key so long as there movement/control aren't absolutely awful.