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Power fist vs thunder hammer

And that's the exact situation where power fists fall behind with . Thunder hammers are only good if you hit targets with atleast 2 wounds the more the better and in the best cases multiple of 3. ABILITIES. Power fist Thunder hammer If this model is equipped with 1 or more power fists, it can be equipped with 1 wrist-mounted grenade launcher. . Find more information on power fist vs thunder hammer on Bing. Bing helps you turn information into action, making it faster and easier to go from searching to doing. And that's the exact situation where power fists fall behind with their d3 damage. So TLDR If you're certain that you will attack models with w2+ tgunderhammers are better. 1. Thunder hammers are only good if you hit targets with atleast 2 wounds the more the better and in the best cases multiple of 3. So TLDR If you're certain that you will attack models with w2+ tgunderhammers are better. But with thunder hammers it's a different matter. Thunder hammers are only good if you hit targets with atleast 2 wounds the more the better and in the best cases multiple of 3. And that's the exact situation where power fists fall behind with their d3 damage. The power fist is a hair better at going through armour than the thunder hammer (for . If we're taking numbers as usable, then the power fist is 25kg and the thunder hammer is 18kg. Image is loading 30k Horus Heresy Space Marine Mark III Mkiii Sgt Thunder Hammer Power Fist Claw Get the item you ordered or get your money back.

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  • Both are one-handed, it's just that the thunder hammer is customarily paired with a storm shield. If we're taking numbers as usable, then the power fist is 25kg and the thunder hammer is 18kg. The power fist is a hair better at going through armour than the thunder hammer (for whatever difference one extra point of AP translates into actual conditions). The power fist is a hair better at going through armour than the thunder hammer (for whatever difference one extra point of AP translates into actual conditions). If we're taking numbers as usable, then the power fist is 25kg and the thunder hammer is 18kg. Both are Sx2, AP-3, both are -1 on to-hit rolls, but the Thunder Hammer does a solid 3 Damage, vs the Power Fist doing D3 (average of 2, chance of only /3 chance of being equal to . Deathwatch Intercessor Sergeant, Vorren Draconis of the Salamanders, with Hand Flamer and choice of Power Fist, Power Sword, or Thunder Hammer for my Kitbash. . Reddit is a social news website where you can find and submit content. You can find answers, opinions and more information for power fist vs thunder hammer. Both are Sx2, AP-3, both are -1 on to-hit rolls, but the Thunder Hammer does a solid 3 Damage, vs the Power Fist doing D3 (average of 2, chance of only /3 chance of being equal to TH) On, Thunder Hammers cost 5 more points, but for all your Sergeants and Veterans, they cost 20, the same as a Power Fist. So, what's the deal with Power Fists costing the same as a Thunder Hammer. Both are Sx2, AP-3, both are -1 on to-hit rolls, but the Thunder Hammer does a solid 3 Damage, vs the Power Fist doing D3 (average of 2, chance of only /3 chance of being equal to TH) On, Thunder Hammers cost 5 more points, but for all your Sergeants and Veterans, they cost 20, the same as a Power Fist. From what I can . Dec 18,  · Okay, maybe my search-fu is weak, but I was wondering if there was a thread someone could point me to that discusses the pros & cons of each weapon. can equip terminator armor. maybe they will add the power fist or the power claws. /06/30 In the rules, a Thunder Hammer *is* a Power Fist. . Find and share images about power fist vs thunder hammer online at Imgur. Every day, millions of people use Imgur to be entertained and inspired by. Let's weigh up some of the fancy power weapons from Codex: Space Marines Patreon Page rainer-daus.de SubscribeStarhttps://www.s. Let's weigh up some of the fancy power weapons from Codex: Space Marines Patreon Page rainer-daus.de SubscribeStarhttps://www.s. Sep 11,  · Any of my search term words; All of my search term words; Find results in Content titles and body; Content titles only. The Sergeant has choice of relic blade, power sword, power fist or power axe;. are 4 sets of lightning claws; 4 pairs of thunder hammer and storm shield. . Startpage search engine provides search results for power fist vs thunder hammer from over ten of the best search engines in full privacy. Search anonymously with Startpage! Sarge gets 3 swings, hitting on 3s and wounding on 4s. This averages to just under 1 wound/turn BEFORE the tervigon gets her 3+ (mauls are only AP4). Here is an example versus a "weak" MC. A veteran sergeant with a power maul is fighting a challenge with a tervigon (the tervigon fights at I1 normally). For thirteen years he was my friend, oh how I want him back. Exalt This Post +1 /10/09 For thirteen years I had a dog with fur the darkest black. Power Fists on anything that's not an HQ choice, Thunder Hammers for stuff that might actually get some use out of the concussive, such as Chapter Masters and the like. Of course, this doesn't take into account the aesthetics of . Oct 12,  · It's only a few points difference and the additional concussive ability of the thunder hammer seems great for the points. Deathwing Command Squad [4 PL, 90pts]. Thunder Hammer & Storm Shield: Thunder hammer. /04/04 Powerfist and Storm Bolter. Deathwing Sergeant.. . Search for power fist vs thunder hammer in the English version of Wikipedia. Wikipedia is a free online ecyclopedia and is the largest and most popular general reference work on the internet. It's just a solid overall choice. If you were tooling your list against a mech heavy, then probably chain fist is better. Basically that's the TL;DR. 3 level 2 SeamusAndAryasDad · 2y Basically that's the TL;DR. It's just a solid overall choice. If you were tooling your list against a mech heavy, then probably chain fist is better. 2 Continue this thread level 1 whiskerbiscuit2 · 2y. level 1 SherriffB · 2y So, unless you somehow have points to burn P/C fists are better choices? Thunder Hammer, 8, 6, -3, 2, Brutal, Unwieldy(2). Power Fist, 5, 5, -3, -, Brutal, Unwieldy(2), 8, Very Rare, POWER FIELD,IMPERIUM,ADEPTUS ASTARTES. Find the latest news from multiple sources from around the world all on Google News. . Detailed and new articles on power fist vs thunder hammer.
  • The power fist is in a pretty balanced spot given how much it costs; the change to a fixed damage really helps minimize variance and against 2W models it's a great choice. The thunder hammer remains the preferred choice for high wound targets in the T7/T8 region, but you absolutely pay for it.
  • When you get to combat the model has S5 not S4+1, a power fist type item doesn't say to double base strength, so because of the fact that the model at his I step has a S of 5 not S4+1, you would simply double strength from the power klaw and it would end up That's simply how I interpreted the rule. There's just something primal and gratifying Armored gauntlets, with or without taloned fingertips. The Power Fist trope as used in popular culture. . Dailymotion is the best way to find, watch, and share the internet's most popular videos about power fist vs thunder hammer. Watch quality videos about power fist vs thunder hammer and share them online. The power fist is in a pretty balanced spot given how much it costs; the change to a fixed damage really helps minimize variance and against 2W models it’s a great choice. The thunder hammer remains the preferred choice for high wound targets in the T7/T8 region, but you absolutely pay for it. Lightning claws: Take these on a couple of your ass termies to get extra attacks and the ability to reroll failed wounds, though with thunder hammers you are wounding on a 2 anyway /shrug Relic Blade: A better but more expensive power sword. Thunder Hammer: A concussive powerfist you take on units that can't take power fists. Death Company Marine: Thunder hammer Sanguinary Guard: Angelus boltgun, Power fist. /04/13 Death Company Marine: Thunder hammer. (i've been playing x2 then +1 since the start of the edition so idk) 5. Continue this thread. OP · 7y. his argument is that because furious charge says "add +1 strength to the characteristic" rather than +1 strength, that it would imply that it happens before the x2. i guess more so im trying to find out how other people play it. But since I'll usually run my Captain alongside a squad with a Thunder Hammer/Power Fist, I'd rather hit on a high init count with the captain and reduce the number of incoming attacks on the rest of the squad and still generally wound on a 2+ with a Relic Blade. Power Fist also isn't bad, nor is a Thunder Hammer.