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Project zomboid very underweight permanent
Default fitness is 5 iirc, and your various trait choices can raise or lower this. . One, It lowers your fitness value by 2. Dec 30, · Taking the 'Very Underweight' trait does two things. Nothing about lifting weights says you will necessarily become "bulky," if you fear your body becoming too big after gaining weight. Find and people, hashtags and pictures in every theme. . Search Twitter for project zomboid very underweight permanent, to find the latest news and global events. and 10 more fall damage. Having a character weight ranging from is considered to be 'Very Underweight' and confers the following effects: Melee damage reduced by 60% +20% chance to trip by while run/sprint vaulting a low fence or from lunging zombies. 75%x chance to fail a tall fence climb. +20% chance to trip by while run/sprint vaulting a low fence or from lunging zombies. Starting weight is 60 and is only present between weights 50 and 60%x melee damage. 10 more fall damage. Project Zomboid. -2 Fitness. Very Underweight. 75%x chance to fail a tall fence climb. The fitness penalty is the only "permanent" as you have to reearn them normally. way2co0l_ Jan 7 @ pm. They won't come back just . No. It goes away when you lose the trait. Every game of Project Zomboid begins with character creation, Underweight and Very Underweight may seem like terrible choices.