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Srw akurasu spirits
Invincible: 不屈: Self: The next time damage is taken, it will be reduced to 1/8. Fighting Spirit: 闘志: Self (Team) The next attack is guaranteed to be a critical hit. Focus: 集中: Self. Flash: 閃き: Self: The next attack on the unit is guaranteed to miss. Iron Wall: 鉄壁: Self: For one turn, all damage taken is reduced to 1/4. ; Accel, 加速. Dec 31, Super Robot Wars/V/Spirit Commands ; Foresee, 先見, Single Ally, Allows one ally unit to completely evade attacks for one battle. 集中/Focus, 加速/Accel, 努力/Gain, 応援/Cheer, かく乱/Disrupt. . Apr 19, 感応/Attune, 先見/Foresee, 幸運/Fortune, 祝福/Bless, 脱力/Daunt. For one turn, the unit will have % accuracy. For one turn, all damage taken is reduced to 1/4. Grants the effects of Flash and Sure Hit. Grants the effects of Sure Hit to a single unit. For one turn, final evasion and accuracy rates are increased by 30%. Does not override the Flash spirit. % chance to evade the next attack. For 1 turn, decrease damage received from enemy to 1/4. For 1 turn, hit & evade rates increase by 30%. For 1 turn, hit rate becomes % and enemies cannot dodge with evasion skills. Gain effects of Strike and Flash. Does not override Alert. The next attack that hits this unit will deal 10 damage. For each playthrough, a list is chosen based on a complex formula that involves . How Spirit Lists Work for Pilots. In Super Robot Wars Compact, each pilot has 5 possible "Spirit Lists". ; Courage, 勇気. Dec 7, Super Robot Wars/Z/Spirit Commands ; Love, 愛, Self, Use Accelerate, Hotblood, Flash, Sure-Hit, Yell, Luck and Effort at once.