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Star trek online ship power icons
These subsystems share an overall basic amount. In the game subsystems for a starship are split into four sections: Weapons, Engines, Shields and Auxiliary. Shields The Shields subsystem controls how effective your Ship Shieldsare at r See more. Weapons The Weapons subsystem affects the potency of your starship's energy weapons. If you can, get it – Federation players need to buy the. Which ship console is a 'must have'? The Dynamic Power Redistributor Console is very, very good. As I previously mentioned the power indicator show the power. You select the power distribution icons and that will change the power allocated to each subsystem. You can find answers, opinions and more information for star trek online ship power icons. . Reddit is a social news website where you can find and submit content. These subsystems share an overall basic amount of subsystem power that all starships have, and increasing the power level of one subsystem will reduce it in another. Players are able to use presets to quickly reconfigure the ships power levels to focus on specific areas or balance. In the game subsystems for a starship are split into four sections: Weapons, Engines, Shields and Auxiliary. Every extra point of power applied to this subsystem adds an additional 2% speed. As an example, running power into engines will increase your base speed by %. Having 50 power in this subsystem will allow the ship to move at its base speed. Power into the Engines subsystem will modify your starship's speed. (Gravity Well) Hexagon: Point Blank / Self-Centered Area-of-Effect (Photonic Shockwave) Cone/Triangle: Cone of Effect, . (Emergency Power to Whatever) Circle: Targeted Area-of-Effect. After that is shields, then engines, and then auxiliary power for abilities (I think?). I have mine set on the first, which is weapons. Correct me if I'm wrong but one of the chief advantages of playing as a cruiser (or an equivalent for the other sides) is that the ship has more power to.