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Unity get color of gameobject
Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with . Unity is the ultimate game development platform. Click on the white rectangle in the “Main Maps” section under “CubeMaterial”. This will open a color. The Inspector will contain attributes of ColorMaterial. It's part of any Renderer. So you'd need to do the following: GetComponent< . Feb 14, The Problem is that Material is not a component itself. // Create GameObject that will display the headline ad asset. In the code snippet below, a BoxCollider is added to GameObject that uses a TextMesh to display the headline ad asset of a native ad. Once the BoxCollider is attached to the GameObject, it will automatically scale to accommodate the text of the TextMesh component. Share answered Jul 23, at Frohlich 7 16 Add a comment 1. If you are trying to change a 2D sprite color try GetComponent ().color = rainer-daus.de instead of just get "Renderer" component or try to setColor () with specular shader instead of direct attribution (you'll need a light source in scene). In my code example I did just create a new material, and put that on, though. If you do changes on the material property of a MeshRenderer, I believe it will . Mar 12, · Yeah, I think so. This will open the cube's properties inside of Unity's inspector window. Under. Jan Double click the Blue material inside of the materials folder.