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Unwelcome spirits
The seer of the mobile Kryn Dynasty village of Urzin, a goblin warlock named Bol'bara, was performing a See more. Unwelcome Spirits is a starting adventure in Explorer's Guide to Wildemount, taking place in PD as part of the War of Ash and Light. The adventure takes a party from level 1 to level 3. Mungkin imej 5 orang dan teks yang berkata 'D&D BEYOND PLAYS UNWELCOME SPIRITS FROM EXPLORER'S. Are you ready for another episode of UNWELCOMED SPIRITS? . Unwelcome Spirits is a starting adventure in Explorer's Guide to Wildemount, taking place in PD as part of the War of Ash and Light. The seer of the mobile Kryn Dynasty village of Urzin, a goblin warlock named Bol'bara, was performing a. Unwelcome Spirits is a starting adventure in Explorer's Guide to Wildemount, taking place in PD as part of the War of Ash and Light. The adventure takes a party from level 1 to level 3. The adventure takes a party from level 1 to level 3. Contents 1 Adventure Summary Background Journey through the marsh Bol'bara's exorcism Arrival at Fort Venture Return to Urzin 2 References. Unwelcome Spirits is a starting adventure in Explorer's Guide to Wildemount, taking place in PD as part of the War of Ash and Light. The setting is the Wastes of Xhoras, a twisted landscape inhabited by goblins, orcs, drow, and all manner of . Apr 25, · Unwelcome Spirits is an adventure for 4 or 5 level 2 players. FREE SIGN-UP! Hjarta Maps · Explorer's Guide to Wildemount - Unwelcome Spirits. maps and city maps for dungeons & dragons, fantasy books and more!